Pipeline Publishing, Volume 3, Issue 10
This Month's Issue: 
Beyond Quad Play: XoIP 
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Your Cell Phone has an OS:
Isn't it time your network did too?

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By Chris Purdy

Today, handheld devices smaller than a wallet are able to transmit volumes of digital voice, video and data traffic to enable multimedia communication and entertainment from virtually any location. Now that converged services visions of anywhere-anytime communication are coming to fruition, why aren’t service providers reaping more profits than ever? The success and growth of these new “Quad Play” devices – and the networks and services that support them – has been enabled by astounding progress in wireless and broadband networking technologies. This progress can be traced back to rapid advances in computer processing and storage components. However, as they have followed Moore’s Law, the latest line-up of advanced PCs, notebooks, PDA’s, iPODs™, cell phones, video games, and a myriad of other devices – have grown increasingly complex. And what they all have in common to effectively manage that complexity is an often overlooked, yet equally critical component to their success: the development and evolution of an operating system (OS). Given the parallels of rapid change, convergence and complexity in telecommunications networks and devices, it is time that the industry – and communication services providers (CSPs) in particular, apply the concept of a “network operating system” (NOS) to achieve similar benefits as in the PC industry.

If it were not for operating systems, the growth in PCs would never have taken place driven by the multitude of applications that have been built for them. As in the PC market, most telecommunications end-users are more interested in services or applications rather than the detailed understanding of the hardware itself. But anything beyond "Quad Play" may seem like a step into the unknown for CSPs when many are still getting to grips with implementing the latest voice, video and data services bundles. Today, Quad Play services are all too often just "marketing packages", with convergence only really taking place at the point of sale and billing. With no truly converged services delivery, CSPs are left with more complexity, but many of the same associated capital and operational costs as they were for the separate services. The intention, of course – and the whole premise behind XoIP services, service delivery platforms (SDPs), and the 3GPP’s IP Multimedia Subsystem (IMS) – is to be able to rapidly rollout new services on increasingly converged Next Generation Networks, with high quality and significantly lower costs.

A common SDP for all services starts to address these key concerns. However, SDPs rely on OSS/BSS systems underneath them, which in turn interface to the network elements (NEs) through element management systems (EMSs). The problem is

The problem is that a fundamental disconnect persists between the NE and OSS layers of the network.

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that a fundamental disconnect persists between the NE and OSS layers of the network – a problem that has become costly and complex due to the continuous changes taking place at both levels. Rapid innovations made in network element technologies have to be constantly married to new operational support systems (OSS) above them. As the number of OSS and network technologies grows, the problem grows exponentially with it – the classic N-squared, full-mesh scaling problem.

To address this, sometimes a single application is used to do everything; “to get the job done”. This usually means no Service Orientated Architecture (SOA) is used, which limits a service provider’s ability to deploy best-in-breed applications. Often, in-house systems are built organically or toolkits are used, and so they become nonstandard interfaces that create complex and expensive management software to maintain and manage. Or if the all too common mistake is made of just considering a single service, it results in all components from the SDP through to the network being tightly coupled and each operations function (billing, device management, fault management, etc.) being designed specifically for that service. As NEs change so too does the OSS/BSS interface layer, which may have a ripple effect on the overlying services. If CSPs wish to implement a new OSS/BSS application, these interfaces need to be rebuilt and tested to both the SDP and to the underlying EMS layer. An architecture that considers all these elements is critical if a sustained advantage is to be held in the market.

The proposed solution is to implement a “network operating system” (NOS) that abstracts the network complexity and disengages it from direct integration with the upper layer OSS’s in the same way that the operating system on your PC or cell phone separates its hardware from its applications. This mediation and abstraction function allows higher-level applications or services to be developed independently while simultaneously enabling new hardware or peripherals to be

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